CBaileyFilm writes: In part 8 we discuss how to bake out materials from Blender so that we can use them in other programs. We then take our baked materials over to Unreal Engine 4 and setup all our nodes so that our materials match. We also cover some great tips and a few gotchas to […]
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from BlenderNation https://www.blendernation.com/2020/05/04/bounty-hunters-den-blender-2-82-part-8-baking-materials-for-eevee-unreal-engine-4/
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