jayanam writes: In this Blender 2.8 tutorial I show how to create a simple hard surface model and then add another object into it with an emissive shader to let the light shine out of the mesh. For the boolean operations I use my free addon JMesh tools.

The post Blender 2.8 hard surface modeling and emission appeared first on BlenderNation.

from BlenderNation https://www.blendernation.com/2020/04/13/blender-2-8-hard-surface-modeling-and-emission/
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