LIVENODING X Procedural Jumping Crickets
In this video, I am sharing a simple node tree setup made using Blender and SVerchok addon that helps you to generate a bouncing cricket animation following motion path.
I am using Blender’s own ”Follow Motion Path” to drive the cricket, but the path is all made procedurally and can be tweaked and modified further.
This simple basic example can be useful to help you understand concept of Non Linear Animation, maybe music and how you can combine together a random stripe or piece of animation into single running score.
Enjoy.
GITHUB:
https://github.com/enzyme69/blendersushi/issues/715