LIVENODING X SVSC Procedural Asteroid Generator
#procgen #sverchok #sorcar #nodes
In this episode, I am sharing a node setup in Blender that uses SVerchok and SorCar addon to generate a simple Asteriod like stones.
The whole process can be summarized like this:
– Scatter random points
– Instance random boxes into the points
– Join the boxes and voxel remesh
– Decimate Modifier
– Smooth the mesh a bit
– Remesh the mesh to get quad back
– subdivide modifier to add some more details
– displace modifier
Inspiration from:
Some people have asked me how I made those asteroids. Since my game is in #lowpoly aesthetics, I'm generating asteroids with #houdini#gamedev #indiedev #tutorial #sidefx #procgen pic.twitter.com/ah5f22Ox0Q
— Alex Grade (@alxgrade) February 11, 2020
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