LIVENODING X / SV Texture Displacement Node First Look
This a first look at SVerchok node Texture Displacement node, practically it is like Blender’s own Displace Modifier but in the form of node.
There are lots of advantages of having this Displace Modifier as a node that probably is not obvious at first. Like the SOURCE 3D Mesh can be easily replaced with procedural 3D mesh generator just like the procedural texture itself can be modified, this is probably a coolest feature that Blender Displace Modifier offers for a while, now we have it as a node.