LIVENODING SVSC Advanced Procedural Stones Using Nodes
In this episode, I am combining the power of Sverchok and Sorcar nodes to make procedural stones. A simple stone template can be quickly generated using Convex Hull and Dual Mesh in SVerchok and on top of that you can pass it to Sorcar to add extra layers of details, like Inset and Extrude. You can actually use Loop and add some crazy detailing.

So this is fairly advanced, but still simple, and you can improve on top of this idea further.

GITHUB:
https://github.com/enzyme69/blendersushi/issues/663

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