BSLIVE Creating a Perfectly Looping Cloth Animation in Blender
In this episode, I am showing you how to use MDD Cache and NLA (Non Linear Animation) to make a perfect looping animation of Cloth Simulation. There are other ways, but this is one technique that is the easiest to understand. Maybe in the future we can blend Alembic cache.

The final result of the looping flat animation should work for GLB or GLTF. As for Augmented Reality or AR, for platform like Adobe Aero or Apple USDZ, you need extra process using bone animation in order for this to work.

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