25games writes: Have you noticed, that a face of an 3d object have two sides but only one is visible in Unity? The backside of an face is always (basically) transparent and you need to care to show the viewer the correct face side! I will show you in this tutorial how to check our […]

The post How to find & flip face oriantation appeared first on BlenderNation.

from BlenderNation https://www.blendernation.com/2019/12/15/how-to-find-flip-face-oriantation/
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