BSLIVE / Random Node Doodles “STONE” using SV, AN, and Cycles
In this special episode of BSLIVE, I am doing an improv creation of 3D stones using nodes.

It’s a basic one but basically involving:
– Procedural Modeling using SVerchok Nodes
– Procedural Animation using ANimation Nodes
– Procedural Shader using Cycles or Eevee

The final result is an animated Augmented Reality AR thanks to “Blender Export USDZ” addon.

NOTE:
Not every 3D creation is this straight forward or automated, lots of them requires time and thinking, but it can help the process.

For every stone, for example, one can still sit down spend hours, paint it using Vertex Color, add some nice PBR Shadings, it will be a joy to do. Each stone can then unique.

View on YouTube

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