Neat new app authors PBR texture maps via a Substance Designer-like nodal workflow. Blender has a powerful node-based editor for creating 3D shaders, but when it comes to authoring 2D texture maps, many artists turn to commercial tools like Adobe’s Substance Designer. What if there were a way to create those textures in an open-source […]
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from BlenderNation https://www.blendernation.com/2019/10/22/check-out-promising-open-source-texture-creation-tool-material-maker/
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