Veteran physically based open-source renderer now supports Blender 2.80. The LuxCoreRender team has released version 2.2 of the open-source physically based renderer, adding a new PhotonGI cache system to speed up global illumination rendering, a new Disney BRDF material, and integrating Open Image Denoise, Intel’s AI-driven render denoising system. The update also makes LuxCoreRender compatible […]

The post LuxCoreRender team releases LuxCoreRender 2.2 appeared first on BlenderNation.

from BlenderNation https://www.blendernation.com/2019/10/02/luxcorerender-team-releases-luxcorerender-2-2/
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