Sreeraj writes: SDF Engine is an ultra minimal rendering engine I wrote, which enables to write custom GLSL shaders. Using the idea of signed distance fields we are able to create implicit surfaces, no vertices or polygons. We can create all sorts of shapes using signed distance fields. Signed distance functions, or SDFs for short, […]

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from BlenderNation https://www.blendernation.com/2019/09/27/realtime-fractal-animation-in-blender-using-custom-render-engine-sdfengine/
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