Blender 2.8 Beginner Tutorial – Part 12: Rigid Body Simulation
In part 12 of the Blender 2.8 beginner tutorial series, we will learn how to use a camera to pick a nice perspective, how to arrange the objects nicely in our scene and how to use a rigid body simulation to throw the apples into the bowl.
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PLAYLIST
CHAPTERS
00:00 – Introduction
00:37 – How to use a camera
02:02 – Lock camera to view
02:24 – Walk Navigation (camera)
04:12 – Prepare the scene for assembly
05:42 – Assembling the scene
09:12 – Linked duplicate apples
11:24 – Preparation for the rigid body simulation
14:05 – Passive objects (collision)
15:26 – Active objects (rigid body simulation)
16:23 – Running the rigid body simulation
17:00 – Make simulation objects static
17:46 – Adjust apples in the bowl
18:43 – Duplicate leaf
19:34 – Outro
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