Louis du Mont writes: This is a 5 minute video that covers a method of customising the out of focus elements (Bokeh) in a Cycles render. Adding imperfections to surfacing is a great way to get closer to photo-realism, so why not do the same to with the Bokeh?

The post Creating a Custom Bokeh in Blender 2.8 appeared first on BlenderNation.

from BlenderNation https://www.blendernation.com/2019/09/26/creating-a-custom-bokeh-in-blender-2-8/
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