Abstract Background Part 02 | Animation Nodes 2.1 | Blender 2.8
We will be creating an abstract background with animation nodes in blender 2.8.
This is a two-part tutorial, this is the second part where we create a plane geometry, extract its edge loop information and generate spline objects, then we will use the spline_trim_animate tool that we created in the earlier tutorial to give an interesting look.
download the blender file which contains ’Spline_Trim_Animate_AN_NT’ Node group which we will use in this tutorial:
https://drive.google.com/open?id=1dqzEX94stS26Kld5CZhbjjUYYLkkD7LZ
Watch the first part here: https://youtu.be/H9H5tcbqtWM
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