Konrad writes: Hello! I’ve made a tutorial for you, where I will walk you through my workflow of creating real-time, game-ready hair. Everything is made in Blender 2.8, besides baking which is done in Xnormal (free software). I will show you how to generate hair particles, and prepare them for texture baking. Later I’ll demonstrate […]
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from BlenderNation https://www.blendernation.com/2019/09/14/real-time-game-ready-hair-creation/
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