Gesy Bekeyei talked about the production of his hard-surface project Lobster made fully in Blender. The project Lobster began with brainstorming the idea of a craft that NASA could send to explore the oceans on one of Saturn’s moon, Titan. I am a massive fan of the late Paul Pepera’s work and his whimsy, utilitarian […]

The post Working on a Submarine & Underwater Look in Blender appeared first on BlenderNation.

from BlenderNation https://www.blendernation.com/2019/09/05/working-on-a-submarine-underwater-look-in-blender/
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