MakeGames writes: In this tutorial, we’ll learn how to model and texture a trombone. We’ll be using a [Curve Point] to model a part of the mesh. To use the Curve Point, you need to activate an Add-on called ’Add Curves: Extra Objects’ that can be found under [File – Preferences – Add-ons]. The starting […]

The post Modeling and texturing a trombone appeared first on BlenderNation.

from BlenderNation https://www.blendernation.com/2019/08/23/modeling-and-texturing-a-trombone/
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