Blender 2.8 for Beginners – Making a 3D Lightsaber – Advanced Modeling (3/5)
In this Blender 2.8 introduction series, we’ll teach you how to build a 3D lightsaber. In this third tutorial, you’ll learn more advanced modeling topics, such as subdivision surfaces, how to make sharp edges and general good modeling practices in Blender 2.8.
Project Files
https://flippednormals.com/downloads/blender-2-8-for-beginners-building-a-lightsaber-project-files/
Topics
01:43 – Grow/Shrink selection
01:49 – Separate polygons
02:17 – Select backfaces
03:03 – Select edge loops
4:20 – Controlling edge loop selection
09:36 – Ngons
10:34 – Selecting holes
10:39 – Grid fill
11:51 – Adding thickness / Extrude along normal
13:57 – What are subdivision surfaces?
17:04 – Sharp edges with subdivision surfaces
17:56 – Sliding edges
22:17 – Beveling
24:48 – Bridge Tool
41:13 – Array modifier
43:24 – Using 3D cursor to make light-piece
– Hotkeys –
Bevel – Ctrl B
Cancel transform for tool – RMB
Add Subdivision Surface modifier – Ctrl 1
Extrude – E
Inset – I
Select Edge Loops – Alt Click
Scale on one axis – S Z
Scale on anything BUT one axis – S Shift Z
Delete – X
Separate Polys – P
Loop Cut – Ctrl R
Grow/Shrink Selection – Ctrl +/-
Sliding Edges – GG
Support us by checking out our merch!
https://teespring.com/stores/flippednormals-store
Subscribe now!
https://www.youtube.com/c/FlippedNormals?sub_confirmation=1
Website – https://flippednormals.com/
Instagram – https://www.instagram.com/flippednormals/
Twitter – https://twitter.com/flippednormals
Facebook – https://www.facebook.com/flippednormals
Our episodes are also available on all major podcast services!