DEMO Bringing 3D Asset from Blender to Reality Composer
Reality Composer app has TEXT OBJECT prefab built in and it handles efficient text. I decided to bring in the Hall of Fame Star procedural that I made earlier using Sverchok nodes in Blender.

This kind of rough setup can be turned into an app where user is allowed ro change the TEXT interactively, which I supposed require only little Swift code, Will try that next.

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