DEMO Andy’s Room and Bouncing Ball
I am testing Apple iOS 13 Reality Composer app on iPhone to make interactice AR experience.

The Andy’s Room scene was borrowed from Sketchfab by artist named Alberto:

I downloaded it as GLTF and process it inside Blender 3D and convert it into Apple USDZ format to use inside Apple Reality Composer app, available on MacOS Catalina and all iPad and iPhone running iOS 13.

I turned the Pixar Ball asset to be dynamic and doing a bit of Physics behaviour. It is not 100% correct as it does not seem to roll etc.

Reality Composer app is still Beta but it seems like a great app that can open up some AR possibilities. Build USDZ assets in Blender and then bring it into this app for AR experience composition.

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