Lluc3D writes: In this time-lapse I’m showing the complete process to create a game asset in Blender 2.8 and Quixel suite, also I’m using toolbag 3 for baking maps. Final render done on EEVEE using PBR workflow. The asset is a battle axe for the Project DV. This is an new game project that I’m […]

The post Create a Battle Axe in Blender 2.8 and eevee – Ttime lapse appeared first on BlenderNation.

from BlenderNation https://www.blendernation.com/2019/06/22/create-a-battle-axe-in-blender-2-8-and-eevee-ttime-lapse/
via IFTTT

Vastaa

Sähköpostiosoitettasi ei julkaista. Pakolliset kentät on merkitty *

You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <s> <strike> <strong>