Jan van den Hemel writes: Following the previous tip about splitting objects in Edit Mode, how about merging them back together? It’s got a different name in Blender 2.8 but works much the same way. Find out how in this quick tip.
The post Daily Blender Tip 266: Merge by distance appeared first on BlenderNation.
from BlenderNation https://www.blendernation.com/2019/05/25/daily-blender-tip-266-merge-by-distance/
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