iriarte93 writes: I have made a very short vfx clip inspired by the Konami’s game, P.T. (Silent Hills). The objective was learn about vfx in general and mixing live-action footage with CGI specifically. The creature was sculpted in ZBrush and textured in Substance Painter. Rigging, animation, motion tracking, rendering, clean up and compositing was done […]

The post VFX Breakdown: Sink Baby from P.T. (Silent Hills) appeared first on BlenderNation.

from BlenderNation https://www.blendernation.com/2019/05/16/vfx-breakdown-sink-baby-from-p-t-silent-hills/
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