Daniel Oakfield writes: I spent some time playing with Blender 2.8 and the real-time render engine EEVEE to create three realistic highly reflective wet concrete ground shaders with rainy puddles, the final look is something very colourful, cyberpunk, futuristic… or just a modern grunge city! The shaders would work in Cycles as well, and would […]
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from BlenderNation https://www.blendernation.com/2019/04/24/realistic-puddles-and-wet-ground-cyberpunk-reflections-in-blender-2-8-eevee/
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