Unreal Engine 4.22 : C++ Live Coding
Here is a new feature of Unreal Engine 4.22 (UE 4.22) : Live Coding for C++. This means that you can change the C++ code of your project while the game is running and you can re-compile on the fly.
For demonstration I use my Low Poly FPS Kit for UE4 that you can get from here:
https://gumroad.com/l/ue4_low_poly_kit
See my social profiles here
G+: https://plus.google.com/+JayAnAm
Twitter: https://twitter.com/jayanamgames
Facebook: https://www.facebook.com/jayanamgames
Patreon: https://www.patreon.com/jayanam
Production Music courtesy of Epidemic Sound: http://www.epidemicsound.com