Real or rendered? Real-time ray tracing | Unity at GDC 2019 Keynote
Real or rendered – can you tell the difference between the real-time car and the physical car? To highlight what is achievable with real-time ray tracing, we’ve collaborated with NVIDIA and the BMW Group to showcase the 2019 BMW 8 Series Coupe. We are delivering production-focused real-time Ray Tracing with a full Preview coming in HDRP in Fall 2019.
Speaker: Natalya Tatarchuck (VP of Graphics, Unity)
Watch Reality vs Illusion: Unity Real-time Ray Tracing: https://on.unity.com/2I9iQm5
Find out more about real-time ray tracing: https://on.unity.com/2Uw4F0V