ZBrush 2019 Tutorial – ZRemesher 3.0
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ZBrush 2019 is here and with it a host of new features to check out. I’m Follygon and in this video we’ll be taking a look at the new and updated ZRemesher 3.0 added in ZBrush 2019.
Something I never expected, they made even more improvements to ZRemesher. It’s faster, more accurate, has new features like edge detection. It’s incredible how good the topology you can get out of this automatic tool is. No, it’s still not going to be animation quality topology, that’s going to require a human touch for at least a little bit longer. But damn ZRemesher 3.0 is a very welcome improvement. Now let’s get in and take a look at some of these new features in this Zremesher tutorial!
ZRemesher 3.0
The ZRemesher automatic retopolgy toolset has been a key component in the modern ZBrush artist’s workflow. It now goes to the next level with ZRemesher v3.0. The enhanced systems can maintain creased edges and automatically detect sharp surface angles, ideal for mechanical models. The result is also a more efficient final polygon count… all while actually increasing speed!