jayanam writes: In this video I show two methods of creating a simple hardsurface model, in the first one I just add a cylinder with 32 vertices for the rings, add edges loops and bevels to these – in the second one I use a subsurface modifier.
The post Blender 2.8 modeling with Subsurface Modifiers appeared first on BlenderNation.
from BlenderNation https://www.blendernation.com/2019/02/27/blender-2-8-modeling-with-subsurface-modifiers/
via IFTTT