LIVENODING 1144 / SV Slicing With Bounding Box Logic
In this episode, I am giving a demonstration using Blender and SV add-ons on how you can use nodes logic expression and conditional to do ”bounding box slicing” and masking of Random Points and Surface Mesh.
Basically turning expressions visual nodes with realtime result. Of course if you prefer to type your expressions logic you can also use Formula Node.
Enjoy.
GITHUB:
https://github.com/enzyme69/blendersushi/issues/548
ORIGINAL INSPIRATIONS:
https://www.kadenze.com/courses/computing-form-and-shape-python-programming-with-the-rhinoscript-library/sessions/procedural-points-python-basics-and-rhinoscript