Stylized Game Assets (2) : Export Blender 2.8 to Zbrush
This is the second part of the Stylized game asset creation tutorial series in which I show how to export a model as FBX to Zbrush so that we can create the high poly stylized mesh in this application.

Here you can find a video tutorial from a friend of mine “3dEx”, he uses Maya, Zbrush and Substance Painter for this stylized asset creation workflow.
https://gumroad.com/a/597668979

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Production Music courtesy of Epidemic Sound: http://www.epidemicsound.com

#zbrush
#blender
#stylized

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