Blender 2.8 Mecha Sculpting In Dyntopo
Alex made a mecha course!

So in 2.8 I have been sculpting all January. Turns out its a thing. JK. But I have been getting back used to sculpting in 2.8 on my quest to get back to the usual. There is only one function left and I’m back to work! Also we got permission to port Curve Stretch and fit it to our needs…. so soon.

I wanted to show how I setup brushes and go through mesh management for managing high density meshes and keep control and versatility. I also use a little bit of Hard Ops but it’s minor.

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