DEMO / Augmented Reality 3D Memory Bubble
This is the final result Augmented Reality USDZ of the memory bubble project. This can also be exported as GLB.

In the end, instead of having hundreds of materials for the object which uses too much memory as USDZ on the iPhone, I am baking all the materials as a single texture material.

For this one I did not use Shrinkwrap Modifier to keep it simple.

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