Blender 2.8 Hardsurface Extrude with Fast Carve
This is a new updat for my Blender 2.8 hardsurface addon Fast Carve. I added a draw distance for the primitives that you can paint to the 3d view and an option to automatically extrude a mesh from a painted primitive, that takes this draw distacne into account.
So with this new feature you can create symmetrical 3d meshes from 2d shapes and use them for boolean operations directly.
The addon is free and can be downloaded here:
https://github.com/jayanam/fast-carve/tree/fast-carve-2-8
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