LIVENODING ANSV Primitives In Combo With Displace Modifier
In this episode, I am improvising with Animation Nodes and Sverchok PRIMITIVE mesh generator nodes and how they can work together with Blender Displacement Modifier.

If you want to go to even crazier level, you use Blender Cycles and Material Shader Editor to displace the mesh at a very high details at render time.

GITHUB:
https://github.com/enzyme69/blendersushi/issues/534

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