After the recend additions of Refraction and Screen Space Reflection, Sketchfab continues to push the boundaries of real-time 3D on the web with support for anisotropic materials. Anisotropy is a visual phenomenon that becomes visible when light hits certain surfaces. Anisotropic reflections get stretched or blurred based on the orientation of small grooves (bumps, fibers […]

The post Sketchfab Introduces Anisotropy appeared first on BlenderNation.

from BlenderNation https://www.blendernation.com/2018/12/19/sketchfab-introduces-anisotropy/
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