LIVENODING 1118 / SV Procedural Torus And Bisect Mirror
In this video I am exploring the possibilities of using Mirror Modifier and the new Blender 2.8 BISECT MODE to generate an interesting ”design” or ”art”.
Here I am also generating the TORUS / DONUT using Sverchok nodes, which means I can freely move and transform and reshape in edit mode.
The symmetry mirror can happen in X, Y, Z axis. I wonder if it is also possible to have it like kaleidoscope way?
GITHUB:
https://github.com/enzyme69/blendersushi/issues/521