Unity Shader Graph – Introduction Tutorial
Unity Shader Graph – Introduction / Scroll Shader Tutorial
Welcome to this new mini series about Shader Graph!
We are going to see how to set-up Shader Graph in Unity, so you can start creating your own shaders / effects. After that, we create a simple Scroll Shader with Procedurally Generated Normal Maps.
Download a bunch of shaders in the link below and get access to many more packages:
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PATREON: https://www.patreon.com/posts/shaders-volume-1-22920854
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Unique Projectiles Volume 1: https://www.assetstore.unity3d.com/#!/content/124214?aid=1100l3Jhu
Unique Lasers Volume 1: https://www.assetstore.unity3d.com/#!/content/118909?aid=1100l3Jhu
Unique Explosions Volume 1: https://www.assetstore.unity3d.com/#!/content/98839?aid=1100l3Jhu
Unique Magic Abilities Volume 1: https://www.assetstore.unity3d.com/#!/content/132947?aid=1100l3Jhu
More VFX Tutorials:
Game Effects – Glowing Orb:
Game Effects – Ground Explosion
Game Effects – Electric Explosion
Game Effects – Fireball Projectile
Game Effects – Cartoon Boom Explosion
Game Effects – Ice Attack
Game Effects – Slash Effect
Game Effects – Tornado Effect
Game Effects – Lightning & Thunder
Game Effects – 10 Performance Improvements Tips
Game Effects – Realistic Explosions Volume 1
Game Effects – Laser Beams
Game Effects – Projectile / Bullet Raycast
Game Effects – Weapon Trails
Game Effects – Shatter / Destroy / Explode Objects
Enjoy and feel free to ask any questions you may have, i’ll answer as quickly as possible. And don’t forget to like and subscribe. Thank you!
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