ECS Track: Graph Driven Audio in an ECS World – Unite LA
Come learn about a new C# job-based audio rendering engine, which has been developed for Unity. You’ll get an introduction to this low-level audio renderer and an understanding of the ECS technology that brings large-scale audio to the demo.
Slides: https://www.slideshare.net/unity3d/ecs-graph-driven-audio-in-an-ecs-world-120673657
Speaker:
Wayne Johnson (Unity Technologies)