LIVENODING 1106 / SV Blender VSE Pixel Art Using Nodes
In this episode, I am showing you a simple and fun exercise you can do to generate PIXEL ART for Blender Video Sequence Editor aka VSE. The node setup can be improved in a way that it works with image sequence. Currently I am using Image Decomposer and transfer the Color value into grid of VSE strips.

Here, I am using Blender 2.79 that currently has VSE. We are not sure if Blender 2.8 will have video editor. But for now VSE is still pretty handy and always available in this version.

VSE has limit of 32 Layers of Channels, but I heard with case use META STRIP to have more layers. Anyways because of that limitation I am using 32 x 32 Pixel Art.

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