Blender to Unity : Low Poly Game Asset Animation
Here is the next part of the Blender low poly Game Asset animation series in which I export the animated model as fbx and import it into the Unity game Engine.
I add the model to my Unity low poly game kit. In this part, after the import, I create the Animator Controller, that we can use by a C# script to control the animations and to be able to use the cannon with the third person player.
The C# script will be added in the next part of the series.
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Production Music courtesy of Epidemic Sound: http://www.epidemicsound.com