Blender to Unity : Low Poly Game Asset Animation
Here is the next part of the Blender low poly Game Asset animation series in which I export the animated model as fbx and import it into the Unity game Engine.

I add the model to my Unity low poly game kit. In this part, after the import, I create the Animator Controller, that we can use by a C# script to control the animations and to be able to use the cannon with the third person player.

The C# script will be added in the next part of the series.

See my social profiles here

Production Music courtesy of Epidemic Sound:


View on YouTube


Sähköpostiosoitettasi ei julkaista. Pakolliset kentät on merkitty *

You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <s> <strike> <strong>