Blender 2.8 : Shoot Animation
And here is the last animation for the low poly cannon that we created with Blender 2.8: The shoot animation.
I will just rotate the root bone upwards when the shoot starts and also add a kind of natural physical bounce when the cannon hits the ground again.
So we have two actions now: The open / close action and the shoot action. In the next part we will export the model as fbx and import it into Unity.
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