glukoz writes: If you work a lot with Blender you are probably familiar with this problem: you are preparing a UV map for your 3D model and you are wondering whether you properly unwrapped the entire geometry. What if you forgot to unwrap a part of your mesh? It will become a tiny single vertex […]

The post UVPackmaster new feature: detect all UV map issues with a single click [$] appeared first on BlenderNation.

from BlenderNation https://www.blendernation.com/2018/10/16/uvpackmaster-new-feature-detect-all-uv-map-issues-with-a-single-click/
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