Christian Lipski used a combination of photogrammetry and 3D modeling in his latest scene ‘Playroach’. Using a technique called ‘focus stacking’ he was able to capture an incredible amount of detail. A few month back I decided to create a 3D scene based on one of my Inktober drawings. I anticipated it would take a […]

The post Making of Playroach appeared first on BlenderNation.

from BlenderNation https://www.blendernation.com/2018/09/21/making-of-playroach/
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