SimonSanchezArt writes: Simón Sánchez shared this timelapse of the creation of an asset, Leonardo’s Sketchbook. The process starts with modelling in Blender, sculpting and unwrapping, then the final step is texturing with Substance Designer and Substance Painter.

The post Timelapse: Leonardo's Sketchbook – Modelling, Sculpting & Texturing appeared first on BlenderNation.

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