ChrisP writes: In this video we create a realistic looking copper material in Blender 2.8 Cycles + Eeevee using the new Ambient Occlusion node. This tutorial took me several days to create because 2.8 is sometimes a bit ”moody” … BUT the resulting material looks great in the real-time (!) EEVEE viewport! Executive Summary (~6min) […]
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from BlenderNation https://www.blendernation.com/2018/09/10/copper-material-in-blender-2-8-cycles-eevee-using-ao-node/
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