Making a 3D Pretzel – Part 2 – Blender for Beginners
In this beginner’s Blender tutorial series I’ll take you through the step by step creation of a soft pretzel. In this second video we’ll be finishing up the project by texturing everything and rendering the scene.

Save the project files below to get started –
https://cgmasters.net/tutorials/pretzel_project_files.zip

Watch our Blender primer series below if you’re brand new to Blender –
https://cgmasters.net/free-tutorials/totally-new-to-3d-animation-or-blender-start-here/

Tutorial Summary:

In the second and final part of this series we’ll be texturing everything in the scene. You’ll learn about normal mapping to fake bumpy surfaces, using vertex paint to show different colors on the pretzel surface, and you’ll learn about Blender’s all-in-one Principle shader node. You’ll also learn about using HDRI’s to realistically light your scene, and then what settings to use to render out your final image. You’ll learn all the basics of texturing and rendering in this one.

If you want to support my training and learn more advanced material, check out my latest course “Master Car Creation in Blender” –
https://cgmasters.net/training-courses/master-car-creation-in-blender/

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