Pixologic ZBrush:
4th Annual ZBrush Awards – ZBrush Summit 2018
Gabriel Aguiar Prod.:
Unity 2018 – Game VFX – Shatter / Destroy / Explode Objects Tutorial
Pixologic ZBrush:
ZBrush Summit 2018 – Uncut Full Day 1 Presentations Broadcast
Brackeys:
TOUCH CONTROLS in Unity!
DanPro:
Advanced Deformation Series Part 6B Weight Paint Tuning
Modeling an Ornamental Shield with Blender 2.8
BlenderRockMasterKit: Realistic 3D scanned models [$]
Manuel Basitioni Lab and Rhubarb Lipsync
Crosshatching with Eevee
DanPro:
Advanced Deformation Series Part 6 Weight Paint First Pass
Pixologic ZBrush:
Pushing Creatures Through the PIPE with Framestore VFX – ZBrush Summit 2018
Pixologic ZBrush:
Blur Studios Workflows & In-Depth Q&A – ZBrush Summit 2018
Pixologic ZBrush:
ZBrush in Digic’s Character Workflow with Digic Pictures – ZBrush Summit 2018
Pixologic ZBrush:
Private video
Pixologic ZBrush:
Creating Creatures for Spots & Features with Method Studios – ZBrush Summit 2018
Colateral Vertigo Game main file released for free
Jayanam:
Unity UI Panel Animation Tutorial
Video: How does a Nerf Gun work?
Jimmy Gunawan:
LIVENODING 1089 / SV Advanced Looping Animation By Overlap
Blender 2.8 Low Poly Pirate Sword
Pixologic ZBrush:
ZBrush Summit 2018 – ZBrush Live Sculpt-Off – Group 2
Pixologic ZBrush:
ZBrush Summit 2018 – ZBrush Live Sculpt-Off – Group 1
De Warmste Week 2018 – Personalized video
Jayanam:
Blender Low Poly Sword Modeling : Blade Correction
Anti-tile will help you break texture repetition [$]
Jayanam:
Blender 2.8 Low Poly Modeling : Pirate Sword
Music video “El Aeronauta”
Danny Mac 3D:
E2 Angel – Zbrush/Blender Time-lapse
Netflix NextGen – Blender technical review
Zacharias Reinhardt:
SCULPTING in Blender 2.8 – Has it improved?
Sculpting in Blender 2.8 – Has it improved?
Video: What is Sound? A Fundamental Understanding of Sound
Follygon:
ZBrush Sculpting Disney’s Goofy (Part 5)
Kent Trammell’s Class “Shading and Lighting in Blender” [$]
Animation Song made in Blender
Unity:
Siggraph 2018 – Creating Tools for Spatial Computing
Unity:
Siggraph 2018 – Building Environments for Autonomous Vehicle Training
Unity:
Siggraph 2018 – Start Building 3D Interactive Experiences – for Any Industry
Tutorial: Make an Object Follow a Curve
Follygon:
ZBrush Sculpting Disney’s Goofy (Part 4)
FlippedNormals:
The True Cost of Going to University
masterxeon1001:
B3d: Threadox Pt.2
Blender Rookie:
Flip Fluids Viscosity Comparison – Blender
The Art of Tzuyu Kao Revisited
Photoscanned Material Collection [$]
Create Isometric Rooms and Furniture in Blender Part 1/3
Follygon:
ZBrush Sculpting Disney’s Goofy (Part 3)
Pro Tips for Freelancing as a Blender Artist
Jayanam:
Unity Tutorial: Open Panel on Button Click
Chipper Videos:
The Downton Abbey Movie. Cast And Crew Filming On Location In Lacock Wiltshire
Bucharest Interior [$]
CrowdSim3D – a crowd simulation add-on for Blender [$]
The Art of Zoltan Miklosi
Blender at the Emmys 2018
Blender skill progression 2017 vs 2018: Adam Skovran
Medieval Building Tutorial!
Unity:
Siggraph 2018 – Creating XR Stories
Unity:
Siggraph 2018 – Create Stunning Visuals: A New Workflow for Artists
Unity:
Siggraph 2018 – Cinematic and Holographic Media on the RNDR Blockchain
Unity:
Siggraph 2018 – Anatomy of an End-to-End Unity Animation Pipeline
Nogic nodes in Armory part 1
Showreel Kogger & Bue
Jayanam:
C# Beginner Tutorial : Constructors
Grow your Library – LED Shader
Blender Eevee Photoscan and Time-lapse
Pixologic ZBrush:
Character Sculpting: From Realistic to Stylized & Back – Donna Urdinov – Episode 2
Pixologic ZBrush:
ZBrush for 2D Line Art & Illustration – Tony Leonard – Episode 21
Pixologic ZBrush:
Sculpting, VR & Positivity with Ana Carolina Pereira – Episode 13
Follygon:
ZBrush Sculpting Disney’s Goofy (Part 2)
Unity:
Siggraph 2018 – VFX Workflow for Real-Time Production with Photogrammetry, Alembic, and Unity
Engineer’s Association of Australia video done in Blender
FlippedNormals:
How to Update Your UVs in ZBrush – Production Essentials
W I R E F R A M E S ! – Blender Today Live
Reel : Bmotion
MiesnerMedia:
Cool Trapcode Form Style Particle Effect In Fusion! – Davinci Resolve 15 Fusion Tutorial
My favourite Blender Art on Sketchfab: 2018, week 39
Unity:
Creating a Realistic Glass Material using HDRP! – Unity 2018: HDRP Overview (3/3)
Unity:
Installing and Upgrading Project to HDRP! – Unity 2018: HDRP Overview (2/3)
Unity:
Feature Overview in the High Definition Render Pipeline! – Unity 2018: HDRP Overview (1/3)
Blender Rookie:
Bone Rigging Hair Hourglass Test – Blender
Hard Surface Modeling Tips, Tricks and Time-Lapse
Best of Blender Artists: 2018, week 38
How to create custom sculpting brushes
Brackeys:
Making of SUGAR WARRIOR!
Create Realistic Heat Distortions in Blender
Blender Short Film – SHINKAI
Jayanam:
Blender 2.8 Sculpting : How to Create Custom Brushes
Armory Logic Nodes – Keyboad and Mouse
BlenderCN’s 2018 Annual Meeting Showreel
DanPro:
Advanced Deformation Series Part 5 Efficiency Tips Rig Completion
Export MATERIALS from Blender ▶ Unreal, is this BlenderSMITH? ?
The Art of Gabe Kralik
How to make a procedural gas giant
Blender 2.8 Low Poly Headphones Modelling
Pixologic ZBrush:
Creación de Criaturas & Personajes – Óscar Trejo – Episode 19
Pixologic ZBrush:
Conceptualización de Personajes y Criaturas para Producción – José Rosales – Episode 16
masterxeon1001:
B3d/ZB/MD: Threadox Pt.1
Follygon:
ZBrush Stylized Character Sculpting (Seaming)
Blender Rookie:
Keva Planks – Blender
Pixologic ZBrush:
Content Production for Video Games – DiscJam & Fan Art – Timothy Rapp – Episode 53
Pixologic ZBrush:
Creature & Character Concept Sculpting – Ashley A. Adams “A Cubed” – Episode 56
Pixologic ZBrush:
(Part 6) Posing Trap Jaw from He-Man Fan Art – Mike Thompson – Episode 18
Unity:
Siggraph 2018 – Toon Shading and Lighting in Sonder
Unity:
Siggraph 2018 – Using a Real-Time Engine in Movie Production
Unity:
Siggraph 2018 – VFX Workflow for Real-Time Production with Photogrammetry, Alembic, and Unity
How to Quickly Add Rigged Characters into Blender using Adobe Fuse
New video by Blender Cloud on YouTube
Jayanam:
Blender 2.8 Low Poly Modeling : Headphones
Easy, intuitive environment shader rig and network rendering demo
Danny Mac 3D:
E1 POKEMON MISTY TIMELAPSE
Behind the Revolution in Cancer Therapy – Blender used for 3D animation
Making of Playroach
Blender Conference 2018: Tentative Schedule
Unity:
Editing Sprites and Shapes in Unity 2018! – Sprite Shape Demo (Part 2/3)
Unity:
Sprite Shape Scripting API & Profiles in Unity 2018! – Sprite Shape Demo (Part 3/3)
Create an 80’s vibe pixel type motion graphics in Blender
Reminder: Los Angeles Blender Meetup this Saturday Sept 22nd!
MULTI STUFF & VORONOI – Blender Today Live
Jayanam:
Python Programming for Beginners : Guessing Game
Armory Logic Nodes – Variable nodes