Unite Berlin 2018 – How PiXYZ and Unity bring CAD Data to Life
Learn how Feynsinn (a sub-brand of EDAG) has been using game-engine technology in various customer projects, covering topics such as the data-pipeline from CAD to game engine, the extraction and usage of metadata from CAD to game engine (e.g. kinematic information, and implementing VR experiences.
Henning Linn (Feynsinn)
Maximillian Aur (Feynsinn)
Dr. Christopher Auer (Feynsinn)