BlendMaster writes: Hey Everyone! I recently started a contest this month where creators must use the default cube to create a unique render. The main rule is that the shape of the cube cannot be manipulated in edit mode or by sculpting. I decided to do a few of my own renders and I wanted […]

The post Timelapse: Abstract Cubes appeared first on BlenderNation.

from BlenderNation


Sähköpostiosoitettasi ei julkaista. Pakolliset kentät on merkitty *

You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <s> <strike> <strong>